Introduction
Bards in Dungeons & Dragons 5th Edition (5e) are renowned for their versatility, weaving words and music to inspire and manipulate the world around them. Their spellcasting abilities are an integral part of their charm, offering a wide range of options to enhance their combat, social interactions, and support roles. This comprehensive guide will delve into the depths of Bard spells 5e, providing insights and strategies to maximize their potential.
Cantrips
Cantrips are spells that can be cast an unlimited number of times without consuming spell slots. The bard's cantrips are:
Name | Description | Casting Time | Range |
---|---|---|---|
Dancing Lights | Creates up to four dancing lights | 1 action | 60 feet |
Minor Illusion | Creates a small, harmless illusion | 1 action | 30 feet |
Vicious Mockery | Inſlicts psychic damage on a creature and grants advantage on charisma checks | 1 action | 60 feet |
1st-Level Spells
At 1st level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Bane | Reduces the attack rolls of a group of creatures | 1 action | 30 feet |
Charm Person | Charm a humanoid for 1 hour | 1 action | 30 feet |
Cure Wounds | Heals a creature | 1 action | Touch |
Disguise Self | Changes the appearance of the caster | 1 action | Self |
Faerie Fire | Highlights a creature with glowing light, making it easier to hit | 1 action | 60 feet |
Healing Word | Heals a creature from a distance | 1 bonus action | 60 feet |
Identify | Identifies a magic item | 1 minute | Touch |
Longstrider | Increases the speed of a creature | 1 action | Touch |
Silent Image | Creates a non-magical image that can move | 1 action | 60 feet |
2nd-Level Spells
At 2nd level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Aid | Grants allies temporary hit points | 1 action | 30 feet |
Animal Messenger | Sends a message via a small animal | 1 action | 1 mile |
Blindness/Deafness | Blinds or deafens a creature | 1 action | 30 feet |
Blur | Grants the caster resistance to attacks | 1 action | Self |
Enhance Ability | Improves an ability score of a creature | 1 action | Touch |
Heat Metal | Damages and restrains a metal-wearing creature | 1 action | 60 feet |
Invisibility | Turns the caster or an object invisible | 1 action | Touch |
Magic Mouth | Creates a message that plays when a trigger is activated | 1 hour | Touch |
Mirror Image | Creates illusory duplicates of the caster | 1 action | Self |
Pyrotechnics | Creates a blinding flash of light or a minor explosion | 1 action | 60 feet |
Suggestion | Compels a creature to follow a suggestion | 1 action | 30 feet |
3rd-Level Spells
At 3rd level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Bestow Curse | Curses a creature, imposing a penalty | 1 action | 30 feet |
Clairvoyance | Allows the caster to see into a distant location | 10 minutes | Unlimited |
Counterspell | Counters a spell that has been cast | 1 reaction | 60 feet |
Dispel Magic | Ends a magical effect | 1 action | 30 feet |
Fear | Causes a group of creatures to become frightened | 1 action | 30 feet |
Fly | Grants the caster or a creature the ability to fly | 1 action | Touch |
Lightning Bolt | Deals lightning damage to a target | 1 action | 120 feet |
Magic Weapon | Enchants a weapon, increasing its damage | 1 hour | Touch |
Remove Curse | Removes a curse from a creature | 1 action | Touch |
Speak with Animals | Allows the caster to communicate with animals | 10 minutes | Unlimited |
Tongues | Allows the caster to speak and understand any language | 1 action | Self |
4th-Level Spells
At 4th level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Banishment | Banishes a creature to another plane | 1 action | 60 feet |
Control Water | Controls water within a certain area | 1 action | 120 feet |
Dimension Door | Teleports the caster and up to four willing creatures | 1 action | 500 feet |
Greater Invisibility | Turns the caster or an object invisible for an hour | 1 action | Touch |
Polymorph | Transforms a creature into a different creature | 1 action | 60 feet |
Sending | Sends a message to a creature on another plane | 1 action | Unlimited |
Stinking Cloud | Creates a cloud of foul gas that damages creatures | 1 action | 20 feet |
Zone of Truth | Compels creatures within an area to tell the truth | 1 action | 30 feet |
5th-Level Spells
At 5th level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Animate Objects | Animates inanimate objects | 1 action | 30 feet |
Cloudkill | Releases a deadly cloud of poison gas | 1 action | 120 feet |
Dominate Person | Dominates a humanoid | 1 action | 30 feet |
Dream | Enters the dreams of a creature | 1 action | Unlimited |
Geas | Compels a creature to follow a command | 1 hour | 30 feet |
Greater Restoration | Removes any spell effects and restores hit points | 1 action | Touch |
Hold Monster | Paralyzes a creature | 1 action | 60 feet |
Legend Lore | Provides information about a magical item or creature | 10 minutes | Unlimited |
Mass Cure Wounds | Heals multiple creatures | 1 action | 60 feet |
Planar Binding | Binds an extraplanar creature to service | 1 hour | Unlimited |
Raise Dead | Raises a creature from the dead | 1 hour | Touch |
6th-Level Spells
At 6th level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Blade Barrier | Creates a wall of blades that damages creatures that pass through it | 1 action | 60 feet |
Eyebite | Inflicts psychic damage and grants the caster advantage on saving throws against charm | 1 action | 60 feet |
Fire Storm | Creates a fiery storm that damages creatures in an area | 1 action | 120 feet |
Globe of Invulnerability | Protects the caster and allies from attacks | 1 action | 30 feet |
Mass Suggestion | Compels multiple creatures to follow a suggestion | 1 action | 60 feet |
Otto's Irresistible Dance | Forces a creature to dance for 1 minute | 1 action | 90 feet |
True Seeing | Grants the caster true sight | 1 minute | Self |
7th-Level Spells
At 7th level, bards gain access to the following spells:
Name | Description | Casting Time | Range |
---|---|---|---|
Forcecage | Imprisons creatures within a cage of force | 1 hour | 60 feet |
Magnificent Mansion | Creates a luxurious mansion | 1 hour | Self |
Mirage Arcana | Creates a large-scale illusion | 1 minute | 1 mile |
Plane Shift | Transports creatures to another plane | 1 action | Unlimited |
Regenerate | Restores lost body parts | 1 hour | Touch |
Resurrection | Raises a creature from the dead | 10 minutes | Touch |
Symbol | Creates a powerful symbol that can have various effects | 1 action | 60 feet |
8th-Level Spells
At 8th level, bards gain access to the following spells:
| Name | Description | Casting Time | Range |
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